fuckyeahffboys:
“Locke, Edgar, Celes, Sabin, Mog, Gogo + Umaro (FFVI) | keaton
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fuckyeahffboys:

Locke, Edgar, Celes, Sabin, Mog, Gogo + Umaro (FFVI) keaton

raspbeary:

requested!! its just some stuff ive learned idk dont trust me too much, i had the parts for this laying around for days and was too lazy to put text on it i also added a collage of some chests ive done last minute

satogacrank:
“Cellshading doesn’t need to look flat and boring. You can easily make it look more alive with a few simple steps. :3
You can draw one layer of cellshading and just add a gradient shadow and highlight to it. This helps to set some...

satogacrank:

Cellshading doesn’t need to look flat and boring. You can easily make it look more alive with a few simple steps. :3

You can draw one layer of cellshading and just add a gradient shadow and highlight to it. This helps to set some values. It already looks more alive, am I right? ;)

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The more layers of cellshading you use for an artwork, the more details and depth you can create. Even two layers make a huge difference in an artwork. 
Here you can see how much more refined the skull can look with more than one shading layer.

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Shifting the hue of the color you shade with also helps to make your shading look more alive too. Black often makes an artwork look washed out.
It can work, it just has to be the right artwork for it.

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When I shade I always change the hue slightly for each shadow layer that I draw.
I am not a color theory expert, so I often use colors that look pleasing to the eye to me. 
I often use desaturated colors for my shadows.

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You can also erase parts of the shading and make it softer.

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In the end you have to find the perfect way for you to shade your artworks.
Be it a more painting like style or a harder style like cellshading. It can also be both.
Just have fun and experiment a little with it. 

thomasrohlfs:
“These sketch notes are all over the place, but I tried to highlight all the relevant concepts behind drawing a character in a more complex pose. Hope it helps!

⚡️ Dynamic Character Illustration
Learn professional drawing and coloring...

thomasrohlfs:

These sketch notes are all over the place, but I tried to highlight all the relevant concepts behind drawing a character in a more complex pose. Hope it helps!


⚡️ Dynamic Character Illustration
Learn professional drawing and coloring techniques for creating dynamic characters full of movement!

lemon-and-lead:

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a sucky face process tutorial, I guess? not that anyone was wanting it.

raidesart:

Step-by-Step ^^ Let me know if you find this helpful!

Did you prefer her hair with or without the bangs?

thomasrohlfs:
“I love drawing characters, so it’s no surprise that they’ll usually take center stage. That is if I bother to give them a stage. Because most of the time, I’ll just leave them standing in the big empty.
⚡️ Dynamic Character...

thomasrohlfs:

I love drawing characters, so it’s no surprise that they’ll usually take center stage. That is if I bother to give them a stage. Because most of the time, I’ll just leave them standing in the big empty.

⚡️ Dynamic Character Illustration
Learn professional drawing and coloring techniques for creating dynamic characters full of movement!

Hello! Can I ask how you approached/studied the expressions you recently posted? They look animated so I was wondering if any animation expression sheets were your inspiration or something? I want to get better at expressions myself so any starting point would be great, thank you!

Anonymous

timmys-and-scribbles:

Sure! Here’s my general process! Hope it helps 😁

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lousysharkbutt:

not me realizing i’ve only posted three drawings this entire month… anyway i’ve been putting together some tutorials for Patreon lately, here’s a peek at the first one!